//
// Created by wuzhe on 2022/4/18.
//

#ifndef UNIVERSEROOM_FIRSTLOGINSTATE_H
#define UNIVERSEROOM_FIRSTLOGINSTATE_H


#include "PlayerState.h"

class FirstLoginState: public PlayerState {
public:
    FirstLoginState(Player &player);

    PlayerState *getCreateRole(std::string roleName) override;
    PlayerState *getCreateRoleCB(std::string res);
};


#endif //UNIVERSEROOM_FIRSTLOGINSTATE_H
